LiveCompositor
Packages like @live-compositor/node
export LiveCompositor
class that is a main entity used to interact with or control Live Compositor server instance.
import LiveCompositor from "@live-compositor/node"
new LiveCompositor()
new LiveCompositor(manager?: CompositorManager)
Creates new compositor configuration. You have to call init
first before this object can be used.
CompositorManager
configures how the client code will connect and manage the LiveCompositor server.
- (default)
LocallySpawnedInstance
from@live-compositor/node
downloads LiveCompositor binaries and starts the server on the local machine. ExistingInstance
from@live-compositor/node
connects to already existing compositor instance.
init()
LiveCompositor.init(): Promise<void>
Initialize the LiveCompositor instance, depending on which CompositorManager
you are using it might mean spawning
new instance or just establishing connection.
After this request you can start connecting inputs/outputs or register other elements. However, no output stream will
be produced until start()
method is called.
start()
LiveCompositor.start(): Promise<void>
Starts the processing pipeline. Any previously registered output will start producing the video/audio stream.
Outputs configuration
Register output
import { Outputs } from "live-compositor"
LiveCompositor.registerOutput(
outputId: string,
output: Outputs.RegisterOutput,
): Promise<object>
Register external destination that can be used as a compositor output. See outputs documentation to learn more:
Unregister output
LiveCompositor.unregisterOutput(outputId: string): Promise<void>
Unregister previously registered output.
Inputs configuration
Register input
import { Inputs } from "live-compositor"
LiveCompositor.registerInput(
inputId: string,
input: Inputs.RegisterInput,
): Promise<object>
Register external source that can be used as a compositor input. See inputs documentation to learn more:
Unregister input
LiveCompositor.unregisterInput(inputId: string): Promise<void>
Unregister a previously registered input.
Renderers configuration
Register image
import { Renderers } from "live-compositor"
LiveCompositor.registerImage(
imageId: string,
image: Renderers.RegisterImage,
): Promise<void>
Register an image asset. See Renderers.RegisterImage
to learn more.
Unregister image
LiveCompositor.unregisterImage(imageId: string): Promise<void>
Unregister a previously registered image asset.
Register shader
import { Renderers } from "live-compositor"
LiveCompositor.registerShader(
shaderId: string,
shader: Renderers.RegisterShader,
): Promise<void>
Register a shader. See Renderers.RegisterShader
to learn more.
Unregister shader
LiveCompositor.unregisterShader(shaderId: string): Promise<void>
Unregister a previously registered shader.
Register web renderer instance
import { Renderers } from "live-compositor"
LiveCompositor.registerWebRenderer(
instanceId: string,
instance: Renderers.RegisterWebRenderer,
): Promise<object>
Register a web renderer instance. See Renderer.RegisterWebRenderer
to learn more.
Unregister web renderer instance
LiveCompositor.unregisterWebRenderer(instanceId: string): Promise<void>
Unregister a previously registered web renderer.